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MobileGym
UI/UX Lifestyle & Fitness App
Project Goal Outline

The Product

MobileGym is a workout anywhere fitness and lifestyle platform designed to improve the workout experience and by integrating a personalized meal plan, home, gym or outdoor plan based on your body type, goals and experience. This project implements a system that tailores workout plans, meal recommendations, and progress tracking based on users' unique goals, fitness levels and preferences.

My Role

Senior UX/UI Designer & Full-Stack Developer

My Responsibilities

UX/UI DesignUser ResearchWireframesInteractive PrototypeUser FlowInformation ArchitectureDesign SystemsFront-End DevelopmentLanding Page DevelopmentDatabase Structure DesignPersonalized Function AlgorithmSocial API Integration
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Project Goal Outline

1. Objective:

To create a user experience (UX) for the MobileGym app to enhance user satisfaction and differentiate it in the competitive online lifestyle and fitness apps.

2. Specific Goals:

Simplify User Interface: - Reduce user interface complexity to make the app more accessible to users of all ages and tech-savviness levels.
Personalized workout plans: - Offer users the ability to input their fitness goals, preferences and available equiptment
User Testing and Feedback: - Continuously gather user feedback through testing sessions and surveys to inform design iterations.
Increase User Engagement: - Create features that encourage consistent user engagement, such as gamification elements or in-app challenges.
Ongoing Improvements: - Establish a plan for continuous improvement post-launch by analysing user data and adapting to changing fitness trends.

3. Key Metrics:

Daily Active Users (DAU): Monitor DAU to gauge the app's popularity and engagement levels.
User Retention Rate: Measure the percentage of users who continue using the app over time.
User Feedback Score: Collect and analyse user feedback scores to assess user satisfaction.
Match Success Rate: Track the success rate of fitness improvement made through the app to evaluate the effectiveness of the training algorithm.
Safety and Trust Metrics: Monitor metrics related to the safety and trustworthiness of the app, including the number of reported incidents and the success rate of verification measures.

4. Timeline:

Phase 1 (Research and Planning): 8 weeks
Phase 2 (Design and Prototyping): 6 weeks
Phase 3 (Testing and Iteration): 5 weeks
Phase 4 (Development): Ongoing

5. Deliverables:

● Wireframes and prototypes
● Final user interface design
● Personalized training algorithm
● Safety and trust features
● Marketing materials
● User feedback reports
● Post-launch improvement plans

6. Success Criteria:

● Increase in DAU by 40% within the first three months after launch.
● User retention rate exceeding 60% after six months.
● User feedback score averaging 4.5 out of 5.
● Fitness Improvement success rate of at least 70%.
● A significant reduction in reported incidents related to safety and trust.

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Visual Layout Representation

Wireframes

Visual Representation of the basic layout and structure of application. it will help developers understand the requirements and functionalities to be implemented with the design vision.

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Stacking And Arrangement

Grid System

Utilize a single column layout or fewer columns for a better mobile responsiveness, stacking content as needed to provide a consistent and structured layout.

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The designs and development are completed and the app is available in the app store

Download The Android App
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Dating App (CA)